Top 5 Arena 11 Decks You Need to Try

Top 5 Arena 11 Decks You Need to Try

Put together your self for the final word Conflict Royale battleground! As you ascend to Enviornment 11, the place competitors reaches new heights, it is essential to equip your self with a deck that may conquer the fiercest opponents. Enter the legendary Finest Enviornment 11 Deck, meticulously crafted to ship unparalleled energy and flexibility. This deck has been cast within the crucible of numerous battles, rising victorious in opposition to probably the most formidable foes.

The centerpiece of this deck is the mighty Large. His unyielding willpower and formidable energy make him a formidable tank, able to absorbing numerous blows whereas clearing a path on your troops. Supporting the Large is the lethal Musketeer, whose sharpshooting expertise can annihilate enemy models from afar. The Spear Goblins present a swarm of distraction and chipping injury, whereas the Bomber’s splash injury retains swarms in examine.

For added protection, the deck consists of the sturdy Goblin Cage, which spawns a horde of Spear Goblins upon destruction. The Valkyrie’s space injury and durable well being make her a superb counter to heavy models and Pekkas. The Child Dragon’s aerial presence dominates the skies, incinerating threats with its highly effective breath. Lastly, the Zap spell supplies a flexible instrument for beautiful enemies, resetting their assaults, and destroying pesky swarms. With this distinctive mixture of models, the Finest Enviornment 11 Deck stands poised to overcome the battlefield and safe your path to victory.

The Unstoppable Push Deck

This deck is your easy, no-nonsense rush deck. It is all about making use of strain in your opponent from the beginning and by no means letting up. With the best playing cards in rotation, you’ll be able to preserve a continuing stream of troops that may overwhelm your opponent’s defenses and ultimately result in a tower takeover. This deck is very efficient in Enviornment 11, the place many gamers are nonetheless studying the ropes and might not be ready for such a relentless assault.

The important thing to this deck’s success is its capability to generate a gradual stream of low cost troops. The Hog Rider, Goblin Barrel, and Skeleton Military all value 2 Elixir, which lets you cycle via them shortly and sustain the strain. The Valkyrie and Knight are barely costlier at 4 Elixir, however they’re nonetheless comparatively cheap and might present stable protection or assist on your pushes.

The Log and Zap spells are included to cope with enemy swarms and buildings. The Log will also be used to reset enemy troops, such because the Sparky or Inferno Tower. The Mirror card can be utilized to duplicate any card in your deck, which might be particularly helpful for doubling up on a robust push or countering a very sturdy enemy card.

Deck Compositions

Card Elixir Value Kind
Hog Rider 4 Troop
Goblin Barrel 3 Spell
Skeleton Military 3 Troop
Valkyrie 4 Troop
Knight 3 Troop
Log 2 Spell
Zap 2 Spell
Mirror 4 Spell

The Mortar Cycle Deck

The Mortar Cycle Deck is a well-liked deck in Enviornment 11 that depends on biking playing cards shortly to construct an elixir benefit. The deck facilities across the Mortar, a defensive constructing that may deal splash injury to floor troops. It additionally consists of low cost cycle playing cards like Skeletons, Bats, and Ice Spirit, which might be shortly deployed to defend in opposition to enemy pushes or construct a push of your individual.

Mortar

The Mortar is the的核心 of this deck. It’s a defensive constructing that may deal splash injury to floor troops. It has an extended vary and might be positioned wherever on the map, making it troublesome for opponents to counter. The Mortar can be utilized to defend in opposition to enemy pushes or to chip away at their tower. It is usually efficient in opposition to swarm troops, akin to Goblins and Skeletons.

Stats:

Degree 11
Well being 2,000
Harm 200
Vary 11
Value 4 Elixir

The PEKKA Bridge Spam Deck

The PEKKA Bridge Spam Deck is a robust deck that depends on utilizing the PEKKA as a tank and assist troops to overwhelm opponents. This is a breakdown of the deck’s key parts:

PEKKA

The PEKKA is a robust melee troop that offers heavy injury to each floor and air models. It is the first tank within the Bridge Spam Deck and might take in quite a lot of injury whereas dealing out important punishment to enemy defenses.

Battle Ram

The Battle Ram is a low-cost constructing that can be utilized to shortly cross the bridge and apply strain to the opponent’s tower. When the Battle Ram is destroyed, it spawns Barbarians that may proceed to deal injury and distract enemy troops.

Magic Archer

The Magic Archer is a flexible assist troop that offers splash injury and might shoot over obstacles. It is glorious for clearing out enemy swarms and offering cowl for the Battle Ram and PEKKA.

Electro Wizard

The Electro Wizard is one other assist troop that gives crowd management and defensive capabilities. It stuns close by enemy models, making them simpler to take down, and may reset enemy troops’ concentrating on, stopping them from specializing in the PEKKA or Battle Ram.

Executioner

The Executioner is a ranged troop that offers heavy injury to enemy troops, particularly these with excessive well being. It is nice for taking out enemy tanks and assist troops that might threaten the PEKKA or Battle Ram.

Goblin Barrel

The Goblin Barrel is a spell that spawns three Goblins at a goal location. It is a superb option to apply fast strain and chip away at enemy defenses. The Goblins may distract enemy troops, giving the PEKKA and Battle Ram extra time to advance.

Rage

The Rage spell supplies a short lived increase to troops’ motion and assault speeds. It is generally used at the side of the PEKKA or Battle Ram to overwhelm enemy defenses and shortly take down towers.

Zap

The Zap spell can be utilized to reset enemy troops’ concentrating on or stun a number of enemy models. It is a versatile spell that may assist shield the PEKKA and Battle Ram from enemy swarms or present a fast burst of injury.

The Goblin Barrel Bait Deck

This deck, probably the most in style in Enviornment 11, depends on the Goblin Barrel as its major win situation. The remaining playing cards are designed to bait out the opponent’s counters to the Barrel, permitting it to attach and deal important injury.

Deck Composition

* Goblin Barrel
* Knight
* Bats
* Skeleton Military
* Goblin Gang
* Fireball
* Zap
* Miner

Gameplay

Baiting Out Counters

The important thing to success with this deck is baiting out the opponent’s counters to the Goblin Barrel earlier than enjoying it. This may be finished by enjoying playing cards like Goblin Gang or Skeleton Military, which are sometimes used to defend in opposition to the Barrel. As soon as the opponent has used their counters, you’ll be able to then play the Goblin Barrel and hopefully join with it.

Utilizing the Knight

The Knight is a flexible card that can be utilized for protection, assist, and even offense. On protection, the Knight may also help tank for the Goblin Barrel or different attacking models. On assist, the Knight can shield your ranged models from enemy melee troops. And on offense, the Knight may also help push via enemy defenses and take down enemy towers.

Utilizing Bats

Bats are a good way to cope with enemy air models, akin to Minions, Bats, and Balloons. They’re additionally a superb counter to the Goblin Barrel, as they will shortly swarm the Goblins and take them out.

Utilizing Skeleton Military

The Skeleton Military is a swarm of 15 Skeletons that can be utilized for quite a lot of functions. They’re nice for defending in opposition to enemy floor troops, as they will shortly overwhelm and defeat them. They will also be used to distract enemy troops, permitting your different models to get via and deal injury.

Utilizing Goblin Gang

The Goblin Gang is a gaggle of three Goblins that can be utilized for quite a lot of functions. They’re nice for defending in opposition to enemy floor troops, as they will shortly overwhelm and defeat them. They will also be used to distract enemy troops, permitting your different models to get via and deal injury.

Utilizing Fireball

Fireball is a flexible spell that can be utilized for quite a lot of functions. It may be used to deal injury to enemy troops, take down enemy towers, or filter enemy swarms.

Utilizing Zap

Zap is an affordable spell that can be utilized to stun enemy troops and reset their assault timers. It’s a good way to disrupt enemy pushes and provides your troops an opportunity to regroup.

Utilizing Miner

Miner is a singular card that can be utilized to deal injury to enemy towers and buildings. He will also be used to distract enemy troops and draw them away out of your different models.

The Electro Large Beatdown Deck

The Electro Large Beatdown Deck is a robust deck that can be utilized to push to Enviornment 11 and past. It’s a comparatively costly deck to construct, however it’s definitely worth the funding in case you are on the lookout for a deck that may win you video games.

Win Situation

The Electro Large is the win situation for this deck. It’s a highly effective tank that may deal quite a lot of injury to enemy towers. You will need to shield the Electro Large with different troops, such because the Mini P.E.Okay.Okay.A. and the Child Dragon.

Help Troops

The Mini P.E.Okay.Okay.A. is a superb assist troop for the Electro Large. It may cope with enemy swarms and will also be used to tank for the Electro Large. The Child Dragon is one other good assist troop. It may deal injury to enemy troops and buildings from a distance.

Defensive Buildings

The Tesla and the Bomb Tower are each good defensive buildings for this deck. The Tesla can cope with enemy air troops, whereas the Bomb Tower can cope with enemy floor troops.

Spells

The Zap and the Fireball are each good spells for this deck. The Zap can be utilized to reset enemy troops, whereas the Fireball can be utilized to deal injury to enemy troops and buildings.

Gameplay

The gameplay for this deck is comparatively easy. You need to begin by increase a push with the Electro Large and the Mini P.E.Okay.Okay.A. You possibly can then assist this push with the Child Dragon and the Tesla. If the enemy tries to defend your push, you should utilize the Zap and the Fireball to counter their defenses.

Ideas

* Be affected person with this deck. It may take a while to get used to enjoying it.
* Do not be afraid to experiment with totally different card mixtures.
* At all times attempt to hold the Electro Large alive.
* Use the Tesla and the Bomb Tower to defend your Electro Large from enemy troops.
* Use the Zap and the Fireball to counter enemy defenses.

The Mega Knight Miner Deck

Overview

The Mega Knight Miner deck is a flexible and highly effective deck that can be utilized to counter all kinds of decks. It’s characterised by its use of the Mega Knight, a robust tank card, and the Miner, an affordable and efficient chip injury card.

Deck Composition

The deck consists of the next playing cards:

  • Mega Knight
  • Miner
  • Goblins
  • Musketeer
  • Electro Wizard
  • Arrows
  • Zap
  • Log

Gameplay

The Mega Knight Miner deck is performed through the use of the Mega Knight to tank injury and the Miner to chip away on the opponent’s tower. The opposite playing cards within the deck are used to assist the Mega Knight and Miner, and to counter the opponent’s playing cards.

Counters

The Mega Knight Miner deck is weak to decks which have sturdy air models, such because the Lava Hound deck. It is usually weak to decks which have quite a lot of splash injury, such because the Earthquake deck.

Ideas

*

Use the Mega Knight to tank injury on your different playing cards.

*

Use the Miner to chip away on the opponent’s tower.

*

Use the opposite playing cards within the deck to assist the Mega Knight and Miner, and to counter the opponent’s playing cards.

*

Pay attention to the Mega Knight Miner deck’s weaknesses, and play accordingly.

In-depth Information to Mega Knight Miner Interactions

Card Interplay
Minions The Mega Knight can take out a gaggle of Minions in a single hit.
Goblins The Miner can one-shot Goblins.
Spear Goblins The Miner can one-shot Spear Goblins.
Archers The Miner can one-shot Archers.
Musketeer The Mega Knight can take out a Musketeer in two hits.
Wizard The Mega Knight can take out a Wizard in two hits.
Witch The Mega Knight can take out a Witch in two hits.
Lava Hound The Mega Knight is weak to the Lava Hound’s air assault.
Golem The Mega Knight can take out a Golem in two hits.
Large Skeleton The Mega Knight can take out a Large Skeleton in two hits.

The Ram Rider Basic Deck

The Ram Rider Basic Deck is a well-liked and efficient deck to make use of in Enviornment 11. It consists of the next playing cards:

  • Ram Rider
  • Battle Ram
  • Goblin Barrel
  • Archers
  • Skeleton Military
  • Fireball
  • Rage
  • Zap

The Ram Rider

The Ram Rider is the star of this deck. She is a robust troop that may shortly cope with enemy defenses and push via to the tower. Her cost assault can deal splash injury, making her efficient in opposition to each single targets and teams of enemies.

The Battle Ram

The Battle Ram is one other nice card for pushing and breaking via defenses. When it’s deployed, it can cost ahead and deal injury to any enemies in its path. It will also be used to tank for the Ram Rider and different troops.

The Goblin Barrel

The Goblin Barrel is an affordable and efficient option to deal injury to the enemy tower. When it’s deployed, it can drop three goblins straight on the tower, who will then begin attacking it. The Goblin Barrel can be utilized to shortly chip away on the enemy tower or to complete it off when it’s low on well being.

The Archers

The Archers are a flexible card that can be utilized for each protection and offense. They’re efficient in opposition to each air and floor troops, they usually will also be used to assist the Ram Rider and Battle Ram.

The Skeleton Military

The Skeleton Military is a superb card for defending in opposition to pushes. When it’s deployed, it can spawn a horde of skeletons that may shortly overwhelm enemy troops. The Skeleton Military will also be used to distract enemy troops and create alternatives on your different troops to assault.

The Fireball

The Fireball is a robust spell that may deal injury to each troops and buildings. It’s efficient in opposition to high-health targets, such because the Large and the Lava Hound. The Fireball will also be used to filter teams of enemies.

The Rage

The Rage spell can be utilized to spice up the injury and pace of your troops. It’s a good way to show the tide of battle in your favor. The Rage spell can be utilized to assist the Ram Rider, Battle Ram, and different troops.

The Zap

The Zap spell can be utilized to stun enemy troops and reset their assault animations. It’s efficient in opposition to small troops, such because the Goblins and the Archers. The Zap spell will also be used to filter swarms of bats or skeletons.

Card Value Kind Rarity
Ram Rider 5 Troop Epic
Battle Ram 4 Constructing Uncommon
Goblin Barrel 3 Spell Widespread
Archers 3 Troop Widespread
Skeleton Military 3 Troop Widespread
Fireball 4 Spell Uncommon
Rage 2 Spell Epic
Zap 2 Spell Widespread

The three Musketeers Siege Deck

This deck is a basic siege deck that has been utilized by many high gamers to achieve the highest of the ladder. It’s a very sturdy deck in opposition to beatdown decks and will also be used to counter different siege decks.

The Playing cards

* 3 Musketeers: The three Musketeers are the core of this deck. They’re a really highly effective defensive card that will also be used to push.
* Mortar: The Mortar is a superb card for dealing injury to towers. It may be positioned at the back of your facet of the world and can slowly chip away on the enemy tower.
* X-Bow: The X-Bow is one other nice card for dealing injury to towers. It’s extra highly effective than the Mortar, but it surely additionally takes longer to arrange.
* Ice Spirit: The Ice Spirit is a superb card for slowing down enemy troops. It will also be used to reset the Inferno Tower.
* Skeletons: The Skeletons are an important card for defending in opposition to small troops. They will also be used to distract the enemy troops.
* Fireball: The Fireball is a superb card for dealing injury to enemy troops and buildings. It will also be used to reset the Inferno Tower.
* Zap: The Zap is a superb card for beautiful enemy troops. It will also be used to reset the Inferno Tower.
* Log: The Log is a superb card for dealing injury to enemy troops and buildings. It will also be used to push again enemy troops.

Find out how to Play the Deck

The purpose of this deck is to defend in opposition to enemy pushes after which slowly chip away on the enemy tower with the Mortar and X-Bow. The three Musketeers can be utilized to defend in opposition to massive enemy pushes or to push on the enemy tower.

Protection

When defending, it is best to concentrate on inserting your Mortar and X-Bow in protected positions the place they won’t be simply taken out by enemy troops. You also needs to use your Ice Spirit and Skeletons to decelerate enemy troops and distract them out of your Mortar and X-Bow.

Offense

When attacking, it is best to begin by inserting your Mortar or X-Bow in a protected place. You must then use your 3 Musketeers to push on the enemy tower. You can too use your Fireball, Zap, or Log to deal injury to enemy troops and buildings.

Ideas

* At all times attempt to place your Mortar and X-Bow in a protected place the place they won’t be simply taken out by enemy troops.
* Use your Ice Spirit and Skeletons to decelerate enemy troops and distract them out of your Mortar and X-Bow.
* Use your Fireball, Zap, or Log to deal injury to enemy troops and buildings.
* Be affected person and do not overcommit your troops.
* This deck could be very sturdy in opposition to beatdown decks and will also be used to counter different siege decks.

The Hog Rider 2.6 Deck

The Hog Rider 2.6 is a well-liked deck in Enviornment 11 that’s identified for its low value and excessive injury output. The deck consists of the next playing cards:

  • Hog Rider
  • Musketeer
  • Cannon Cart
  • Ice Spirit
  • Skeletons
  • Log
  • Fireball

The Hog Rider is the principle win situation for this deck. It’s a quick, hard-hitting troop that may deal important injury to towers. The Musketeer is an efficient assist troop for the Hog Rider, as it might probably present air assist and take out floor troops. The Cannon Cart is a defensive constructing that may additionally deal injury to enemy troops. The Ice Spirit is an affordable, quick troop that may decelerate enemy troops and kite them away out of your towers. The Skeletons are an affordable, swarm troop that can be utilized to distract enemy troops or take out air troops. The Log is a spell that may knock again and injury enemy troops. The Fireball is a spell that may deal injury to enemy troops and buildings.

10. Gameplay

The Hog Rider 2.6 deck is a fast-paced, aggressive deck. The purpose is to cycle via your playing cards shortly and apply fixed strain in your opponent. You must at all times be on the lookout for alternatives to position your Hog Rider in your opponent’s tower. In case your opponent has quite a lot of air troops, you should utilize the Musketeer to take them out. The Cannon Cart can be utilized to defend in opposition to floor troops or to tank for the Hog Rider. The Ice Spirit can be utilized to decelerate enemy troops or to kite them away out of your towers. The Skeletons can be utilized to distract enemy troops or to take out air troops. The Log can be utilized to knock again and injury enemy troops. The Fireball can be utilized to deal injury to enemy troops and buildings.

Card Value Harm Hitpoints
Hog Rider 4 400 1400
Musketeer 4 120 1000
Cannon Cart 3 160 900
Ice Spirit 1 90 500
Skeletons 1 100 300
Log 2 350
Fireball 4 560

Finest Enviornment 11 Deck

One of the best Enviornment 11 deck is one that’s well-balanced and has quite a lot of troops that may counter several types of assaults. It is usually essential to have a deck that has a superb elixir value as a way to cycle via your troops shortly and sustain with the tempo of the sport. Among the finest playing cards to incorporate in an Enviornment 11 deck embody:

  • Electro Wizard: This card is a superb defensive card that may stun and injury a number of enemies. He’s additionally a superb assist card on your different troops.
  • Inferno Dragon: This card is a robust tank killer that may deal large injury to high-health enemies.
  • Goblin Barrel: This card is a good way to use strain in your opponent and will also be used to bait out their spells.
  • Bats: These playing cards are an important swarm card that may shortly overwhelm your opponent’s defenses.
  • Knight: This card is a stable defensive and offensive card that can be utilized in quite a lot of conditions.
  • Folks Additionally Ask

    What’s the finest Enviornment 11 deck for rookies?

    One of the best Enviornment 11 deck for rookies is one that’s straightforward to be taught and play. It is usually essential to have a deck that has a superb elixir value as a way to cycle via your troops shortly and sustain with the tempo of the sport. Among the finest playing cards to incorporate in a newbie Enviornment 11 deck embody:

  • Musketeer: This card is an efficient ranged unit that may deal respectable injury to each air and floor targets.
  • Valkyrie: This card is a superb tank that may deal injury to a number of enemies directly.
  • Archer: This card is an affordable ranged unit that can be utilized to assist your different troops.
  • Mini P.E.Okay.Okay.A.: This card is a robust melee unit that may deal large injury to high-health enemies.
  • Goblins: These playing cards are an important swarm card that may shortly overwhelm your opponent’s defenses.
  • What’s the finest technique for utilizing the most effective Enviornment 11 deck?

    One of the best technique for utilizing the most effective Enviornment 11 deck is to concentrate on constructing a robust protection after which counterattacking with your individual troops. It is usually essential to be conscious of your elixir value and to keep away from overextending your self. Among the finest methods for utilizing the most effective Enviornment 11 deck embody:

  • Begin the sport by inserting a defensive card at the back of your enviornment. It will assist shield your towers out of your opponent’s troops.
  • After you have a stable protection, begin to construct up a push with your individual troops. Be sure to make use of quite a lot of troops to counter your opponent’s defenses.
  • Be affected person and do not be afraid to turtle up if needed. It’s higher to attend on your opponent to make a mistake than to overextend your self and lose your towers.